Post by Hunter on Mar 22, 2015 4:44:15 GMT -5
Hunter David Kieff | ||||||||
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PERKS This is where you can purchase perks, which are very useful, sometimes, but which are also pretty useless an equal amount of times; you get what you put in, though, normally. Bar your pre-defined Starter Class perk, and a single player-chosen perk, these are chosen by the staff, after purchase. | ||||||||
APPEARANCE This is where a nice description of your character can go, as well as pictures. Description is optional, pictures are not. If you don't have pictures, a sufficient description will be mandatory. | ||||||||
PERSONALITY You can write this in paragraph form, and/or fill out this handy table below. Whatever strikes your fancy.
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HISTORY The history is optional; however, canons are required to write a history and it must be a minimum of three paragraphs. | ||||||||
TRIVIA - Enjoys the company of large dogs. - Absolutely abhors cats. - Easily flustered by perverted situations. - Is sometimes seen gardening. - Rather enjoys cooking. - Is willing to kill anyone who finds out he enjoys both of those activities. - Only takes orders directly from Her Majesty. - Seriously, he won't listen to anyone else. | ||||||||
ARMOR This is where you list the armor your character wears. Armor is actually a pretty vaguely defined word, and really just means anything that is used to defend your character, or otherwise protect them. Refer to this thread for details. HEADPIECE - [Type/Level] : DESCRIPTION EYEPIECE - [Type/Level] : DESCRIPTION CHESTPIECE - [Type/Level] : DESCRIPTION HANDPIECE - [Type/Level] : DESCRIPTION LEGPIECE - [Type/Level] : DESCRIPTION FOOTWEAR - [Type/Level] : DESCRIPTION ACCESSORY I - [Type/Level] : DESCRIPTION ENCHANTMENT - [Type/Tier] : DESCRIPTION ACCESSORY II - [Type/Level] : DESCRIPTION ENCHANTMENT - [Type/Tier] : DESCRIPTION ACCESSORY III - [Type/Level] : DESCRIPTION ENCHANTMENT - [Type/Tier] : DESCRIPTION | ||||||||
WEAPONS Weapons are useful for attacking people, and generally anything involved with aggressive combat, rather than the passive combat uses of Armor. Be reasonable, guys. Refer to this thread for details. LEFT HAND - [Death Teeth/Standard] : A pair of wrist mounted, three pronged claws extremely effective at close range. RIGHT HAND - [Death Teeth/Standard] : A pair of wrist mounted, three pronged claws extremely effective at close range. BODY MOD I - [Type/Level] : DESCRIPTION ENCHANTMENT - [Type/Tier] : DESCRIPTION BODY MOD II - [Type/Level] : DESCRIPTION ENCHANTMENT - [Type/Tier] : DESCRIPTION BODY MOD III - [Type/Level] : DESCRIPTION ENCHANTMENT - [Type/Tier] : DESCRIPTION | ||||||||
INVENTORY This is just a nice catch-all to list any relatively mundane, or at least, non-combat-useful, items. These have no effect on stats or anything else, really, but can basically be whatever you want them to be. You want to lug around a ninety pound anchor, I can't very well stop you. List format, please. You are limited only by your imagination and the laws of physics. - ITEM I - DESCRIPTION - ITEM II - DESCRIPTION | ||||||||
SPELLS Spells are the method through which magic is used. However, be cautious; public displays of magic are illegal, internationally, outside of explicitly stated areas. Therefore, anyone caught using magic that is noticeable or obvious WILL trigger a Random Event that causes the local police to pursue them. However, any spells that could be used without detection are perfectly fine for the less daring or foolish. You can have unlimited spells. See here for details. SPELL I - [Type/Tier] : DESCRIPTION SPELL II - [Type/Tier] : DESCRIPTION SPELL III - [Type/Tier] : DESCRIPTION | ||||||||
ENCHANTMENTS Enchantments are basically like spells, except for the fact that they are passive, by nature. Thus, if you have any spells that are never turned off, and don't need to be activated, then by all means, it should probably be an Enchantment. Different from equipment enchantments, of important note. Refer to this thread for details. ENCHANTMENT I - [Type/Tier] : DESCRIPTION ENCHANTMENT II - [Type/Tier] : DESCRIPTION ENCHANTMENT III - [Type/Tier] : DESCRIPTION | ||||||||
PETS We say "Pets," but this is mostly a catch-all term for more things than that.This is where you can list your familiars/actual pets, mounts, magical summons, and for some odd reason, vehicles. You only get one of each slot, however, unless you buy additional Pet Slots. Additionally, you can purchase additional equipment for your pets; familiars may wear hats, mounts may wear chestpieces, vehicles can be enchanted, and summons can have a weapon. Refer to this thread for details. FAMILIAR - [Type/Tier] : DESCRIPTION HEADPIECE - [Type/Tier] : DESCRIPTION MOUNT - [Type/Tier] : DESCRIPTION CHESTPIECE - [Type/Tier] : DESCRIPTION VEHICLE - [Type/Tier] : DESCRIPTION ENCHANTMENT- [Type/Tier] : DESCRIPTION SUMMON I - [Type/Tier] : DESCRIPTION WEAPON- [Type/Tier] : DESCRIPTION SUMMON II - [Type/Tier] : DESCRIPTION WEAPON- [Type/Tier] : DESCRIPTION | ||||||||
NPCs If you happen to have any NPCs, link to their app below. As NPCs are available at Tier 2 and up, you shouldn't have to worry about this yet. If you've reached Tier 2, see here for details. | ||||||||
COMMENTS Got anything left to say? Drop it on us here.We don't bite, much. | ||||||||
FACECLAIM Fill in the code according to which type of character you are face-claiming and delete the other code. Ladies, fill in ladies and delete the Dude code. Dudes, fill in Dudes, delete the Ladies. Ladies ♔ series ♔ character name ♔ @username Dudes ♕ series ♕ character name ♕ @username PLAYED BY: OOC NAME |
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